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core::kinematics::FoldTree Member List

This is the complete list of members for core::kinematics::FoldTree, including all inherited members.

add_edge(int const start, int const stop, int const label)core::kinematics::FoldTree
add_edge(int const start, int const stop, std::string const &start_atom, std::string const &stop_atom)core::kinematics::FoldTree
add_edge(Edge const &new_edge)core::kinematics::FoldTree
add_vertex(int const v)core::kinematics::FoldTreeprivate
append_residue(bool const attach_by_jump=false, int const jump_anchor_residue=0, std::string const &jump_upstream_atom="", std::string const &jump_downstream_atom="")core::kinematics::FoldTree
append_residue_by_chemical_bond(int const anchor_residue, std::string const &anchor_atom, std::string const &root_atom)core::kinematics::FoldTree
apply_sequence_mapping(id::SequenceMapping const &old2new)core::kinematics::FoldTree
begin() const core::kinematics::FoldTreeinline
begin()core::kinematics::FoldTreeinlineprivate
boundary_left(Size res) const core::kinematics::FoldTreeinline
boundary_right(Size res) const core::kinematics::FoldTreeinline
check_edges_for_atom_info() const core::kinematics::FoldTree
check_fold_tree() const core::kinematics::FoldTree
check_order() const core::kinematics::FoldTreeinlineprivate
check_topology() const core::kinematics::FoldTreeinlineprivate
clear()core::kinematics::FoldTreeinline
clone()core::kinematics::FoldTreeinline
connected() const core::kinematics::FoldTree
const_iterator typedefcore::kinematics::FoldTree
count_fixed_residues(Size const begin_res, Size const size, Size &min_edge_count_out) const core::kinematics::FoldTree
cut_edge(int const cut_point)core::kinematics::FoldTree
cut_random_edge(ObjexxFCL::FArray1D_float const &cut_bias_sum, int const nres_in)core::kinematics::FoldTreeprivate
cutpoint(int const cut) const core::kinematics::FoldTreeinline
cutpoint_core::kinematics::FoldTreemutableprivate
cutpoint_by_jump(int const jump_number) const core::kinematics::FoldTree
cutpoint_map(int const seqpos) const core::kinematics::FoldTreeinline
cutpoint_map_core::kinematics::FoldTreemutableprivate
cutpoints() const core::kinematics::FoldTree
delete_edge(iterator edge)core::kinematics::FoldTree
delete_edge(Edge const &edge)core::kinematics::FoldTree
delete_extra_vertices()core::kinematics::FoldTree
delete_jump_and_intervening_cutpoint(int jump_begin, int jump_end, Size cut=0)core::kinematics::FoldTree
delete_jump_and_intervening_cutpoint(int const jump_number)core::kinematics::FoldTree
delete_jump_seqpos(int const seqpos)core::kinematics::FoldTreeprivate
delete_segment(int const seg_begin, int const seg_end)core::kinematics::FoldTree
delete_self_edges()core::kinematics::FoldTree
delete_seqpos(int const seqpos)core::kinematics::FoldTree
delete_seqpos_simple(int const seqpos)core::kinematics::FoldTreeprivate
delete_unordered_edge(int const start, int const stop, int const label)core::kinematics::FoldTree
downstream_atom(int const jump_number) const core::kinematics::FoldTree
downstream_jump_residue(int const jump_number) const core::kinematics::FoldTree
edge_countcore::kinematics::FoldTreemutableprivate
edge_label(int const start, int const stop)core::kinematics::FoldTree
edge_list_core::kinematics::FoldTreeprivate
EdgeList typedefcore::kinematics::FoldTree
empty() const core::kinematics::FoldTreeinline
end() const core::kinematics::FoldTreeinline
end()core::kinematics::FoldTreeinlineprivate
FoldTree()core::kinematics::FoldTreeinline
FoldTree(int const nres_in)core::kinematics::FoldTreeinline
get_chemical_edges() const core::kinematics::FoldTree
get_jump_edges() const core::kinematics::FoldTree
get_jump_that_builds_residue(int const seqpos) const core::kinematics::FoldTree
get_outgoing_edges(int const seqpos) const core::kinematics::FoldTree
get_parent_residue(int const seqpos, bool &connected_by_jump) const core::kinematics::FoldTree
get_parent_residue(int const seqpos) const core::kinematics::FoldTree
get_polymer_residue_direction(int const seqpos) const core::kinematics::FoldTree
get_residue_edge(int const seqpos) const core::kinematics::FoldTree
hash_value() const core::kinematics::FoldTree
hashercore::kinematics::FoldTreeprivate
insert_fold_tree_by_jump(FoldTree const &subtree, int const insert_seqpos, int const insert_jumppos, int const anchor_pos, int anchor_jump_number=0, std::string const &anchor_atom="", std::string const &root_atom="")core::kinematics::FoldTree
insert_polymer_residue(int const seqpos, bool const join_lower, bool const join_upper)core::kinematics::FoldTree
insert_residue_by_chemical_bond(int const seqpos, int const anchor_residue, std::string const &anchor_atom, std::string const &root_atom)core::kinematics::FoldTree
insert_residue_by_jump(int const seqpos, int anchor_pos, std::string const &anchor_atom="", std::string const &root_atomno="")core::kinematics::FoldTree
is_cutpoint(int const seqpos) const core::kinematics::FoldTreeinline
is_cutpoint_core::kinematics::FoldTreemutableprivate
is_jump_point(int const seqpos) const core::kinematics::FoldTreeinline
is_jump_point_core::kinematics::FoldTreemutableprivate
is_root(int const seqpos) const core::kinematics::FoldTreeinline
is_simple_tree() const core::kinematics::FoldTree
iterator typedefcore::kinematics::FoldTree
jump_edge(int const jump_number) const core::kinematics::FoldTree
jump_edge(int const jump_number)core::kinematics::FoldTree
jump_edge_core::kinematics::FoldTreemutableprivate
jump_edge_countcore::kinematics::FoldTreemutableprivate
jump_exists(int const pos1, int const pos2) const core::kinematics::FoldTreeinline
jump_nr(core::Size upstream_res, core::Size downstream_res) const core::kinematics::FoldTreeinline
jump_point(int const lower_higher, int const jump_number) const core::kinematics::FoldTree
jump_point_core::kinematics::FoldTreemutableprivate
min_edge_countcore::kinematics::FoldTreemutableprivate
new_chemical_bond(int const anchor_pos, int const root_pos, std::string const &anchor_atom, std::string const &root_atom, int const new_cutpoint)core::kinematics::FoldTree
new_jump(int const jump_pos1, int const jump_pos2, int const cutpoint)core::kinematics::FoldTree
new_ordercore::kinematics::FoldTreemutableprivate
new_topologycore::kinematics::FoldTreemutableprivate
nres() const core::kinematics::FoldTreeinline
nres_core::kinematics::FoldTreemutableprivate
num_cutpoint() const core::kinematics::FoldTreeinline
num_cutpoint_core::kinematics::FoldTreemutableprivate
num_jump() const core::kinematics::FoldTreeinline
num_jump_core::kinematics::FoldTreemutableprivate
operator!=(FoldTree const &a, FoldTree const &b)core::kinematics::FoldTreefriend
operator<<(std::ostream &os, FoldTree const &t)core::kinematics::FoldTreefriend
operator=(FoldTree const &src)core::kinematics::FoldTreeinline
operator==(FoldTree const &a, FoldTree const &b)core::kinematics::FoldTreefriend
operator>>(std::istream &is, FoldTree &t)core::kinematics::FoldTreefriend
partition_by_jump(int const jump_number, FoldTree &f1, FoldTree &f2) const core::kinematics::FoldTree
partition_by_jump(int const jump_number, ObjexxFCL::FArray1D_bool &partner1) const core::kinematics::FoldTree
partition_by_jump(Size const jump_nr) const core::kinematics::FoldTree
partition_by_residue(int const seqpos, ObjexxFCL::FArray1D_bool &partner1) const core::kinematics::FoldTree
partition_coloring(utility::vector1< Size > const &jump_numbers) const core::kinematics::FoldTree
possible_root(Size const &seqpos) const core::kinematics::FoldTreeinline
prepend_edge(Edge const &new_edge)core::kinematics::FoldTree
put_jump_stubs_intra_residue()core::kinematics::FoldTree
random_tree_from_jump_points(int const nres_in, int const num_jump_in, ObjexxFCL::FArray2D_int const &jump_point, ObjexxFCL::FArray1D_float const &cut_bias, int const root_in=1, bool const allow_jump_at_1_or_NRES=false)core::kinematics::FoldTree
random_tree_from_jump_points(int const nres_in, int const num_jump_in, ObjexxFCL::FArray2D_int const &jump_point, std::vector< int > const &obligate_cut_points, ObjexxFCL::FArray1D_float const &cut_bias, int const root_in=1, bool const allow_jump_at_1_or_NRES=false)core::kinematics::FoldTree
reassign_atoms_for_intra_residue_stubs()core::kinematics::FoldTree
renumber_jumps()core::kinematics::FoldTree
renumber_jumps_ordered()core::kinematics::FoldTree
reorder(int const start_residue, bool const verbose_if_fail=true)core::kinematics::FoldTree
replace_edge(Edge const &old_edge, Edge const &replacement_edge)core::kinematics::FoldTree
root() const core::kinematics::FoldTreeinline
set_jump_atoms(int const jump_number, std::string const &upstream_atom, std::string const &downstream_atom, bool bKeepStubInResidue=false)core::kinematics::FoldTree
set_jump_atoms(int const jump_number, core::Size res1, std::string const &atom1, core::Size res2, std::string const &atom2, bool bKeepStubInResidue=false)core::kinematics::FoldTree
setup_edge_counts() const core::kinematics::FoldTreeprivate
show(std::ostream &out) const core::kinematics::FoldTree
simple_tree(int const nres_in)core::kinematics::FoldTree
size() const core::kinematics::FoldTreeinline
slide_cutpoint(Size const current_cut, Size const target_cut)core::kinematics::FoldTree
slide_jump(Size const jump_number, Size const new_res1, Size const new_res2)core::kinematics::FoldTree
split_existing_edge_at_residue(int const resNo)core::kinematics::FoldTree
to_string() const core::kinematics::FoldTree
tree_from_jumps_and_cuts(int const nres_in, int const num_jump_in, ObjexxFCL::FArray2D_int const &jump_point, ObjexxFCL::FArray1D_int const &cuts, int const root_in=1, bool const verbose=false)core::kinematics::FoldTree
update_cutpoints() const core::kinematics::FoldTreeprivate
update_edge_label(int const start, int const stop, int const old_label, int const new_label)core::kinematics::FoldTree
update_edge_labels()core::kinematics::FoldTreeprivate
update_jump_edge() const core::kinematics::FoldTreeprivate
update_jump_points() const core::kinematics::FoldTreeprivate
update_nres() const core::kinematics::FoldTreeprivate
update_num_jump() const core::kinematics::FoldTreeprivate
upstream_atom(int const jump_number) const core::kinematics::FoldTree
upstream_jump_residue(int const jump_number) const core::kinematics::FoldTree
~FoldTree() overridecore::kinematics::FoldTree