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Does Rosetta 3.1 have the 9999 limitation?

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Does Rosetta 3.1 have the 9999 limitation?
#1

Just like the title, Can Rosetta 3.1 produce more than 10k decoys within one run task?
If it still is the case, how to get around it?

Sat, 2009-11-07 01:18
wtscrystal

There is no 9999 limitation. Generally, the job distributor will format names to have 4 digits, because that's the style we're used to. If you pass nstruct > 9999, it starts adding digits as necessary. I've done one with 7 digits with no problems. It generally formats the names to have the same number of characters throughout. Example:

nstruct 1
start_0001

nstruct 200
start_0001 (no change)

nstruct 9999
start_0001 (no change)

nstruct 10000
start_00001 (more digits, even from start)

There is a hard upper limit to nstruct, probably whatever the integer limit is on your hardware. Way more than you'll need, anyway...

Mon, 2009-11-09 07:41
smlewis